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	<title>Comments on: The Last Express remembered</title>
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	<link>http://jordanmechner.com/blog/2008/11/the-last-express-remembered/</link>
	<description>Jordan Mechner's official website about making video games, movies, graphic novels, and Prince of Persia.</description>
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		<title>By: Jake rutigliano</title>
		<link>http://jordanmechner.com/blog/2008/11/the-last-express-remembered/#comment-292</link>
		<dc:creator>Jake rutigliano</dc:creator>
		<pubDate>Thu, 22 Jan 2009 19:05:38 +0000</pubDate>
		<guid isPermaLink="false">http://jordanmechner.com/?p=948#comment-292</guid>
		<description>Does anyone know what type of locomotive the steam engine is in the game?</description>
		<content:encoded><![CDATA[<p>Does anyone know what type of locomotive the steam engine is in the game?</p>
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		<title>By: Addis</title>
		<link>http://jordanmechner.com/blog/2008/11/the-last-express-remembered/#comment-217</link>
		<dc:creator>Addis</dc:creator>
		<pubDate>Wed, 10 Dec 2008 21:31:35 +0000</pubDate>
		<guid isPermaLink="false">http://jordanmechner.com/?p=948#comment-217</guid>
		<description>Thank you for keeping us up to date on your ventures.</description>
		<content:encoded><![CDATA[<p>Thank you for keeping us up to date on your ventures.</p>
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		<title>By: Matt Carstensen</title>
		<link>http://jordanmechner.com/blog/2008/11/the-last-express-remembered/#comment-214</link>
		<dc:creator>Matt Carstensen</dc:creator>
		<pubDate>Mon, 08 Dec 2008 07:19:02 +0000</pubDate>
		<guid isPermaLink="false">http://jordanmechner.com/?p=948#comment-214</guid>
		<description>Man I wish I could find a copy of The Last Express for OSX.  A Scanner Darklys rotoscoping techniques really inspired my current digital drawing style, and I&#039;d really like to go back to the source of their inspiration.  It&#039;s like how my love of Frazzetta led me to Bridgeman [or my fathers love of Eisner also led him to Bridgeman].

Also, Mr. Mechner;  when are you going to post your thoughts on Ubisoft&#039;s new take on your character?  I haven&#039;t had a chance to play it yet, but Its visual style has kept me very excited about it.</description>
		<content:encoded><![CDATA[<p>Man I wish I could find a copy of The Last Express for OSX.  A Scanner Darklys rotoscoping techniques really inspired my current digital drawing style, and I&#8217;d really like to go back to the source of their inspiration.  It&#8217;s like how my love of Frazzetta led me to Bridgeman [or my fathers love of Eisner also led him to Bridgeman].</p>
<p>Also, Mr. Mechner;  when are you going to post your thoughts on Ubisoft&#8217;s new take on your character?  I haven&#8217;t had a chance to play it yet, but Its visual style has kept me very excited about it.</p>
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		<title>By: Michael Marcoux</title>
		<link>http://jordanmechner.com/blog/2008/11/the-last-express-remembered/#comment-188</link>
		<dc:creator>Michael Marcoux</dc:creator>
		<pubDate>Fri, 05 Dec 2008 23:21:55 +0000</pubDate>
		<guid isPermaLink="false">http://jordanmechner.com/?p=948#comment-188</guid>
		<description>Heck this game needs a MOVIE made out of it. Or something! I wonder, do you still have the original film shoot of it?</description>
		<content:encoded><![CDATA[<p>Heck this game needs a MOVIE made out of it. Or something! I wonder, do you still have the original film shoot of it?</p>
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		<title>By: Red Scharlach</title>
		<link>http://jordanmechner.com/blog/2008/11/the-last-express-remembered/#comment-184</link>
		<dc:creator>Red Scharlach</dc:creator>
		<pubDate>Fri, 05 Dec 2008 00:38:21 +0000</pubDate>
		<guid isPermaLink="false">http://jordanmechner.com/?p=948#comment-184</guid>
		<description>This game needs a re-release. Would that happen to be in the cards?</description>
		<content:encoded><![CDATA[<p>This game needs a re-release. Would that happen to be in the cards?</p>
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		<title>By: Adam guinness</title>
		<link>http://jordanmechner.com/blog/2008/11/the-last-express-remembered/#comment-176</link>
		<dc:creator>Adam guinness</dc:creator>
		<pubDate>Mon, 01 Dec 2008 23:25:07 +0000</pubDate>
		<guid isPermaLink="false">http://jordanmechner.com/?p=948#comment-176</guid>
		<description>Hi Jordan,

A group from my school which included myself visited the pinewood studios on the 1st of december and got a tour of the surroundings. We were fortunate to meet you there and to see the brains behind it all.I hope that the film will be a great success for you and the production crew,all the best. We throughly enjoyed meeting you.

From Adam Guinness, The Academy of Saint Francis of Assisi.</description>
		<content:encoded><![CDATA[<p>Hi Jordan,</p>
<p>A group from my school which included myself visited the pinewood studios on the 1st of december and got a tour of the surroundings. We were fortunate to meet you there and to see the brains behind it all.I hope that the film will be a great success for you and the production crew,all the best. We throughly enjoyed meeting you.</p>
<p>From Adam Guinness, The Academy of Saint Francis of Assisi.</p>
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		<title>By: Reid Kimball</title>
		<link>http://jordanmechner.com/blog/2008/11/the-last-express-remembered/#comment-172</link>
		<dc:creator>Reid Kimball</dc:creator>
		<pubDate>Sun, 30 Nov 2008 02:23:43 +0000</pubDate>
		<guid isPermaLink="false">http://jordanmechner.com/?p=948#comment-172</guid>
		<description>Hi Jordan, 

I love your work, especially Prince of Persia, including the original 2D versions. 

Related to The Last Express though, I am hard of hearing and most of the game does not subtitle the English dialog. I would greatly appreciate if you could share a script of all the dialog so hard of hearing players won&#039;t be lost (as I am now) when playing The Last Express? It&#039;s difficult to finish without hearing everything but I would love to one of these days. 

Regards.</description>
		<content:encoded><![CDATA[<p>Hi Jordan, </p>
<p>I love your work, especially Prince of Persia, including the original 2D versions. </p>
<p>Related to The Last Express though, I am hard of hearing and most of the game does not subtitle the English dialog. I would greatly appreciate if you could share a script of all the dialog so hard of hearing players won&#8217;t be lost (as I am now) when playing The Last Express? It&#8217;s difficult to finish without hearing everything but I would love to one of these days. </p>
<p>Regards.</p>
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