Prince of Persia Apple II screenshot

For the past year, I’ve been posting daily entries from the old journals I kept while I was programming Prince of Persia on the Apple II, 20 years ago.

This “blog from the past” now has 48 pages of entries, covering roughly seven and a half years from May 1985 to January 1993 — from Prince of Persia’s conception through the development of its sequel, Prince of Persia 2: The Shadow and the Flame.

In a coincidence I couldn’t have planned, this month marks both the 20th anniversary of the original game’s release, and the release of the first trailer for Disney’s Prince of Persia movie. Time is an ocean in a storm.

If you’re curious to know how the Prince’s journey began, back in those halcyon days when computers looked like this, it’s all in the Old Journals. Some highlights include: the day my kid brother modeled the prince’s moves; the day Prince of Persia got its title; and the first rotoscoped animation test.

Or you can read the whole story from the beginning, starting here.

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Comments (10) | Trackbacks (4)

Trackbacks

  1. Cómo se hizo el juego "Príncipe de Persia" de 1985 [EN]
  2. The Making of Prince of Persia | Alex Curelea's Dev Log
  3. » Prince of Persia: Making off » Ovelha Elétrica
  4. » Prince of Persia: Making off » Ovelha Elétrica

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