I’m excited to announce that my new remake of Karateka — the game I’ve been working on with a small, independent team for the past 18+ months — is now available on Xbox Live Arcade for the Xbox 360. (Versions for PlayStation 3, Steam, and Apple iOS are coming soon.)
Here’s our official launch trailer — written and directed by Adam Lisagor, who infused the trailer with his nostalgic memories of playing Karateka at age six on an Apple II:
I’ll post more in coming weeks about the process of making Karateka, then and now: in 1982-84 as a college student on a 48K Apple II, and in 2011-12, as creative director of a bigger (but still small) team using modern game development tools. It’s a great excuse to dig into my archives and uncover old-school souvenirs like this one.
My goal in remaking Karateka was to recapture the simplicity of the original in a compact, reasonably priced (under US$10) downloadable game, with gameplay so straightforward that players of all ages could immediately grasp it and start having fun right away — while enjoying a dramatic human story.
I hope readers will give the new game a try. I’d love to hear your reactions, whether you played the original Karateka in the 1980s or are encountering it now for the first time. Send me a tweet (@jmechner on twitter), post your comment below, or (if you have a question of general interest that you’d like to see answered on the site) email me.
The Karateka website has up-to-date information on game availability on the various platforms. And don’t forget to punch the hawk!