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	<title>Comments on: Karateka</title>
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	<link>http://jordanmechner.com</link>
	<description>Video game design tips from the creator of Prince of Persia, plus news and information about his projects.</description>
	<lastBuildDate>Mon, 21 May 2012 06:15:14 +0000</lastBuildDate>
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		<title>By: Luposian</title>
		<link>http://jordanmechner.com/karateka/#comment-51526</link>
		<dc:creator>Luposian</dc:creator>
		<pubDate>Wed, 18 Apr 2012 05:41:11 +0000</pubDate>
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		<description>Karateka and Prince Of Persia (nowadays, it would be called &quot;Prince of Iran&quot; (laugh)) are two eternal classics, bar none.  POP II: Prince &amp; The Flame was a favorite of mine on my Power Mac 6100/60.  I loved the graphics of Karateka on the Atari ST, too.

To be able to revisit some of these classics, on today&#039;s platforms, would be a great thing.</description>
		<content:encoded><![CDATA[<p>Karateka and Prince Of Persia (nowadays, it would be called &#8220;Prince of Iran&#8221; (laugh)) are two eternal classics, bar none.  POP II: Prince &amp; The Flame was a favorite of mine on my Power Mac 6100/60.  I loved the graphics of Karateka on the Atari ST, too.</p>
<p>To be able to revisit some of these classics, on today&#8217;s platforms, would be a great thing.</p>
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		<title>By: Prince of Persia Source Code &#8212; Posted! &#124; jordanmechner.com</title>
		<link>http://jordanmechner.com/karateka/#comment-51508</link>
		<dc:creator>Prince of Persia Source Code &#8212; Posted! &#124; jordanmechner.com</dc:creator>
		<pubDate>Wed, 18 Apr 2012 02:44:27 +0000</pubDate>
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		<description>[...] some dating back to high school. The source code to all my early games was in there: Deathbounce, Karateka. But no [...]</description>
		<content:encoded><![CDATA[<p>[...] some dating back to high school. The source code to all my early games was in there: Deathbounce, Karateka. But no [...]</p>
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		<title>By: Raiders of the Lost Archives &#124; jordanmechner.com</title>
		<link>http://jordanmechner.com/karateka/#comment-51371</link>
		<dc:creator>Raiders of the Lost Archives &#124; jordanmechner.com</dc:creator>
		<pubDate>Mon, 16 Apr 2012 21:12:53 +0000</pubDate>
		<guid isPermaLink="false">http://localhost/jordanmechner/wp/?page_id=62#comment-51371</guid>
		<description>[...] friend said that David&#8217;s older brother was working on a new game to follow up his big hit Karateka. I asked what it was about, and he said it was something about Persian princes and acrobatics. I [...]</description>
		<content:encoded><![CDATA[<p>[...] friend said that David&#8217;s older brother was working on a new game to follow up his big hit Karateka. I asked what it was about, and he said it was something about Persian princes and acrobatics. I [...]</p>
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	<item>
		<title>By: Deathbounce Kickstarter: Fully Funded! &#124; jordanmechner.com</title>
		<link>http://jordanmechner.com/karateka/#comment-50703</link>
		<dc:creator>Deathbounce Kickstarter: Fully Funded! &#124; jordanmechner.com</dc:creator>
		<pubDate>Sat, 07 Apr 2012 19:52:46 +0000</pubDate>
		<guid isPermaLink="false">http://localhost/jordanmechner/wp/?page_id=62#comment-50703</guid>
		<description>[...] my PAX keynote yesterday, I mentioned that although Karateka is the game that launched my career, I actually had just as high hopes for the Apple II game I made [...]</description>
		<content:encoded><![CDATA[<p>[...] my PAX keynote yesterday, I mentioned that although Karateka is the game that launched my career, I actually had just as high hopes for the Apple II game I made [...]</p>
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		<title>By: Michael Pohoreski</title>
		<link>http://jordanmechner.com/karateka/#comment-50063</link>
		<dc:creator>Michael Pohoreski</dc:creator>
		<pubDate>Fri, 30 Mar 2012 15:50:15 +0000</pubDate>
		<guid isPermaLink="false">http://localhost/jordanmechner/wp/?page_id=62#comment-50063</guid>
		<description>Hi Jordan,

You don&#039;t know me but I&#039;ve been a BIG Apple ][, Karateka, and Prince of Persia fan for a long time.  In my spare time I work on AppleWin -- an Apple ][ //e //c emulator for Windows.

Anyways, back in the day &quot;Nibble&quot; magazine published an article called &quot;Nibble Duet&quot; demonstrating how to fake 2-voice music out of the Apple&#039;s &quot;squeaker&quot;.  I loved the Karateka end music so much that with that article I was able to &quot;reverse engineer&quot; the notes and produced a .MIDI file in Cakewalk years later. =)

http://peopleofhonoronly.com/michael/music/Karateka_End_Theme.mid

Thanks for all the pleasure and gaming years with Karateka and Prince of Persia.

Michael &quot;Code Poet&quot; Pohoreski</description>
		<content:encoded><![CDATA[<p>Hi Jordan,</p>
<p>You don&#8217;t know me but I&#8217;ve been a BIG Apple ][, Karateka, and Prince of Persia fan for a long time.  In my spare time I work on AppleWin -- an Apple ][ //e //c emulator for Windows.</p>
<p>Anyways, back in the day "Nibble" magazine published an article called "Nibble Duet" demonstrating how to fake 2-voice music out of the Apple's "squeaker".  I loved the Karateka end music so much that with that article I was able to "reverse engineer" the notes and produced a .MIDI file in Cakewalk years later. =)</p>
<p><a href="http://peopleofhonoronly.com/michael/music/Karateka_End_Theme.mid" rel="nofollow">http://peopleofhonoronly.com/michael/music/Karateka_End_Theme.mid</a></p>
<p>Thanks for all the pleasure and gaming years with Karateka and Prince of Persia.</p>
<p>Michael &#8220;Code Poet&#8221; Pohoreski</p>
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	<item>
		<title>By: T Schmidt</title>
		<link>http://jordanmechner.com/karateka/#comment-48289</link>
		<dc:creator>T Schmidt</dc:creator>
		<pubDate>Sat, 25 Feb 2012 02:22:46 +0000</pubDate>
		<guid isPermaLink="false">http://localhost/jordanmechner/wp/?page_id=62#comment-48289</guid>
		<description>Could not have recalled the name with a gun to my head but I remember the graphics oh so well. Great game.</description>
		<content:encoded><![CDATA[<p>Could not have recalled the name with a gun to my head but I remember the graphics oh so well. Great game.</p>
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	<item>
		<title>By: DavidM</title>
		<link>http://jordanmechner.com/karateka/#comment-47925</link>
		<dc:creator>DavidM</dc:creator>
		<pubDate>Sat, 18 Feb 2012 22:42:05 +0000</pubDate>
		<guid isPermaLink="false">http://localhost/jordanmechner/wp/?page_id=62#comment-47925</guid>
		<description>I got past the gate on my Atari 8 bit by kicking underneath it, which made it drop.  Then I ran under as it went up.</description>
		<content:encoded><![CDATA[<p>I got past the gate on my Atari 8 bit by kicking underneath it, which made it drop.  Then I ran under as it went up.</p>
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	<item>
		<title>By: Jim</title>
		<link>http://jordanmechner.com/karateka/#comment-47924</link>
		<dc:creator>Jim</dc:creator>
		<pubDate>Sat, 18 Feb 2012 22:17:11 +0000</pubDate>
		<guid isPermaLink="false">http://localhost/jordanmechner/wp/?page_id=62#comment-47924</guid>
		<description>I played this on the Commodore 64, and I enjoyed it immensely. I eventually beat it, too. Remember the bird??</description>
		<content:encoded><![CDATA[<p>I played this on the Commodore 64, and I enjoyed it immensely. I eventually beat it, too. Remember the bird??</p>
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	<item>
		<title>By: Game Designer Jordan Mechner, Creator of Prince of Persia and Karateka, Returns to His Indie Roots</title>
		<link>http://jordanmechner.com/karateka/#comment-47900</link>
		<dc:creator>Game Designer Jordan Mechner, Creator of Prince of Persia and Karateka, Returns to His Indie Roots</dc:creator>
		<pubDate>Sat, 18 Feb 2012 10:06:23 +0000</pubDate>
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		<description>[...] downloadable later this year on XBOX 360® and Playstation3™.Mechner developed Karateka in his dorm room at Yale. Published by Broderbund in 1984 for the Apple II,Karateka was one of the [...]</description>
		<content:encoded><![CDATA[<p>[...] downloadable later this year on XBOX 360® and Playstation3™.Mechner developed Karateka in his dorm room at Yale. Published by Broderbund in 1984 for the Apple II,Karateka was one of the [...]</p>
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	<item>
		<title>By: Jordan Mechner Confirms Remake of Karateka in Development &#124; Almost Nerdy</title>
		<link>http://jordanmechner.com/karateka/#comment-47867</link>
		<dc:creator>Jordan Mechner Confirms Remake of Karateka in Development &#124; Almost Nerdy</dc:creator>
		<pubDate>Fri, 17 Feb 2012 17:37:00 +0000</pubDate>
		<guid isPermaLink="false">http://localhost/jordanmechner/wp/?page_id=62#comment-47867</guid>
		<description>[...] developed Karateka in his dorm room at Yale when he should have been studying. Published by Broderbund in 1984 for the [...]</description>
		<content:encoded><![CDATA[<p>[...] developed Karateka in his dorm room at Yale when he should have been studying. Published by Broderbund in 1984 for the [...]</p>
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