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	<title>Comments on: The Last Express</title>
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	<link>http://jordanmechner.com</link>
	<description>Jordan Mechner's official website about making video games, movies, graphic novels, and Prince of Persia.</description>
	<lastBuildDate>Sun, 21 Mar 2010 17:07:04 +0000</lastBuildDate>
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		<title>By: Peter Pears</title>
		<link>http://jordanmechner.com/last-express/comment-page-1/#comment-3064</link>
		<dc:creator>Peter Pears</dc:creator>
		<pubDate>Thu, 11 Mar 2010 11:05:30 +0000</pubDate>
		<guid isPermaLink="false">http://jordanmechner.com/?page_id=67#comment-3064</guid>
		<description>And naturally, &quot;Fahrenheit&quot; (aka Indigo Prophecy) and the brand-new &quot;Heavy Rain&quot; should also go to that list. :) Also consider &quot;Black Dahlia&quot;, an 8CD extravaganza with disappointing puzzles but a great storyline and quality acting (for the most part).</description>
		<content:encoded><![CDATA[<p>And naturally, &#8220;Fahrenheit&#8221; (aka Indigo Prophecy) and the brand-new &#8220;Heavy Rain&#8221; should also go to that list. <img src='http://jordanmechner.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />  Also consider &#8220;Black Dahlia&#8221;, an 8CD extravaganza with disappointing puzzles but a great storyline and quality acting (for the most part).</p>
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		<title>By: Charon</title>
		<link>http://jordanmechner.com/last-express/comment-page-1/#comment-3050</link>
		<dc:creator>Charon</dc:creator>
		<pubDate>Mon, 08 Mar 2010 02:37:27 +0000</pubDate>
		<guid isPermaLink="false">http://jordanmechner.com/?page_id=67#comment-3050</guid>
		<description>This was truly a great game, I&#039;ve been a fan of most games by the companies for a good number of years. I was one of the twenty or so people who actually went out to the store excitedly and bought it as soon as it came out, and not once it started dissapearing...

I&#039;ve been working on building a horror game similar to this style.
It is titled &quot;Taut&quot; Although it will feature full freehanded artwork,
and a storyboard system similar to &quot;Clocktower&quot; by Human Entertainment</description>
		<content:encoded><![CDATA[<p>This was truly a great game, I&#8217;ve been a fan of most games by the companies for a good number of years. I was one of the twenty or so people who actually went out to the store excitedly and bought it as soon as it came out, and not once it started dissapearing&#8230;</p>
<p>I&#8217;ve been working on building a horror game similar to this style.<br />
It is titled &#8220;Taut&#8221; Although it will feature full freehanded artwork,<br />
and a storyboard system similar to &#8220;Clocktower&#8221; by Human Entertainment</p>
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		<title>By: Daniel Saner</title>
		<link>http://jordanmechner.com/last-express/comment-page-1/#comment-3046</link>
		<dc:creator>Daniel Saner</dc:creator>
		<pubDate>Sun, 07 Mar 2010 14:24:12 +0000</pubDate>
		<guid isPermaLink="false">http://jordanmechner.com/?page_id=67#comment-3046</guid>
		<description>Interplay was one of the publishers of the game, and Interplay is one of the publishers most active on GOG.com. I think chances of the title appearing there are good! And when it does, it&#039;s an instant buy for me.</description>
		<content:encoded><![CDATA[<p>Interplay was one of the publishers of the game, and Interplay is one of the publishers most active on GOG.com. I think chances of the title appearing there are good! And when it does, it&#8217;s an instant buy for me.</p>
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		<title>By: Nalleli</title>
		<link>http://jordanmechner.com/last-express/comment-page-1/#comment-2823</link>
		<dc:creator>Nalleli</dc:creator>
		<pubDate>Fri, 12 Feb 2010 10:02:00 +0000</pubDate>
		<guid isPermaLink="false">http://jordanmechner.com/?page_id=67#comment-2823</guid>
		<description>Love the game, broke one disk, fortunately the last one so I can still play most of it. I think I need to buy a new copy. It&#039;s definitly your &quot;Titanic&quot; since, like James Cameron, you mostly make action and you branched out into dramatic - it even came out in 1997 too - what an interesting year for historical fiction entertainment from the immediately Pre-WWI era.</description>
		<content:encoded><![CDATA[<p>Love the game, broke one disk, fortunately the last one so I can still play most of it. I think I need to buy a new copy. It&#8217;s definitly your &#8220;Titanic&#8221; since, like James Cameron, you mostly make action and you branched out into dramatic &#8211; it even came out in 1997 too &#8211; what an interesting year for historical fiction entertainment from the immediately Pre-WWI era.</p>
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		<title>By: Felipe</title>
		<link>http://jordanmechner.com/last-express/comment-page-1/#comment-2645</link>
		<dc:creator>Felipe</dc:creator>
		<pubDate>Wed, 27 Jan 2010 13:35:50 +0000</pubDate>
		<guid isPermaLink="false">http://jordanmechner.com/?page_id=67#comment-2645</guid>
		<description>Worked like a charm, thanks agains :D</description>
		<content:encoded><![CDATA[<p>Worked like a charm, thanks agains <img src='http://jordanmechner.com/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> </p>
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		<title>By: Felipe</title>
		<link>http://jordanmechner.com/last-express/comment-page-1/#comment-2644</link>
		<dc:creator>Felipe</dc:creator>
		<pubDate>Wed, 27 Jan 2010 13:04:24 +0000</pubDate>
		<guid isPermaLink="false">http://jordanmechner.com/?page_id=67#comment-2644</guid>
		<description>Thanks, I&#039;ll try that :D</description>
		<content:encoded><![CDATA[<p>Thanks, I&#8217;ll try that <img src='http://jordanmechner.com/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> </p>
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		<title>By: Anonymgeist</title>
		<link>http://jordanmechner.com/last-express/comment-page-1/#comment-2627</link>
		<dc:creator>Anonymgeist</dc:creator>
		<pubDate>Sun, 24 Jan 2010 07:19:16 +0000</pubDate>
		<guid isPermaLink="false">http://jordanmechner.com/?page_id=67#comment-2627</guid>
		<description>You dodge three times, and then you&#039;ll see the icon change to a hand and you can grab the knife from him.</description>
		<content:encoded><![CDATA[<p>You dodge three times, and then you&#8217;ll see the icon change to a hand and you can grab the knife from him.</p>
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		<title>By: Jackie</title>
		<link>http://jordanmechner.com/last-express/comment-page-1/#comment-2625</link>
		<dc:creator>Jackie</dc:creator>
		<pubDate>Sun, 24 Jan 2010 04:24:05 +0000</pubDate>
		<guid isPermaLink="false">http://jordanmechner.com/?page_id=67#comment-2625</guid>
		<description>How do I fight the guy with the knife when I go back to compartment #1 and he is in the room?  Do I just out duck him?  Nothing work, except dodging, then dying... Anyone?  Thanks</description>
		<content:encoded><![CDATA[<p>How do I fight the guy with the knife when I go back to compartment #1 and he is in the room?  Do I just out duck him?  Nothing work, except dodging, then dying&#8230; Anyone?  Thanks</p>
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		<title>By: Veronika</title>
		<link>http://jordanmechner.com/last-express/comment-page-1/#comment-2623</link>
		<dc:creator>Veronika</dc:creator>
		<pubDate>Sat, 23 Jan 2010 19:48:06 +0000</pubDate>
		<guid isPermaLink="false">http://jordanmechner.com/?page_id=67#comment-2623</guid>
		<description>You are right, you can go there without knowing his name or you can go there after conducter tells you &quot;Herr Schmidt is waiting for you in restaurant car...&quot; Each possibility has the same conversation with you ending it with saying Schmidt&#039;s name.
Never thought about that :o)</description>
		<content:encoded><![CDATA[<p>You are right, you can go there without knowing his name or you can go there after conducter tells you &#8220;Herr Schmidt is waiting for you in restaurant car&#8230;&#8221; Each possibility has the same conversation with you ending it with saying Schmidt&#8217;s name.<br />
Never thought about that <img src='http://jordanmechner.com/wp-includes/images/smilies/icon_surprised.gif' alt=':o' class='wp-smiley' /> )</p>
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	<item>
		<title>By: Anonymgeist</title>
		<link>http://jordanmechner.com/last-express/comment-page-1/#comment-2622</link>
		<dc:creator>Anonymgeist</dc:creator>
		<pubDate>Sat, 23 Jan 2010 15:45:22 +0000</pubDate>
		<guid isPermaLink="false">http://jordanmechner.com/?page_id=67#comment-2622</guid>
		<description>Like many of the others here, I would like to offer my thanks for what was without a doubt the most enjoyable and most profound gaming experience I&#039;ve ever had. Not only have I played through the game at least twice a year since it came out, I&#039;ve even bought copies to give away to my friends on a number of occasions to help expose others to such an experience.

One thing I&#039;ve never figured out though... when you first have a conversation with August Schmidt in the dining car, Robert knows his name even though Schmidt doesn&#039;t introduce himself. Did I miss something? =) Of course, that&#039;s entirely possible... even now after over a decade of playing the game, I&#039;m still finding little bits of dialog that I&#039;ve never encountered before.</description>
		<content:encoded><![CDATA[<p>Like many of the others here, I would like to offer my thanks for what was without a doubt the most enjoyable and most profound gaming experience I&#8217;ve ever had. Not only have I played through the game at least twice a year since it came out, I&#8217;ve even bought copies to give away to my friends on a number of occasions to help expose others to such an experience.</p>
<p>One thing I&#8217;ve never figured out though&#8230; when you first have a conversation with August Schmidt in the dining car, Robert knows his name even though Schmidt doesn&#8217;t introduce himself. Did I miss something? =) Of course, that&#8217;s entirely possible&#8230; even now after over a decade of playing the game, I&#8217;m still finding little bits of dialog that I&#8217;ve never encountered before.</p>
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