I ought to videotape David this weekend, because I have to return the camera by Tuesday.
Problems with using David as a model: By the time I figure out what additional footage I need, he’ll be 3,000 miles away (and probably several inches taller).
Ed Bernstein called back. ”I get the feeling I’m supposed to make you an offer,” he said. “Why don’t you make me a counter-offer?”
I wondered how you can make a counter-offer when there’s been no offer to begin with. But I said: “No advance, no salary, and a 20% royalty. That would be my ideal.”
He came right back with: “My ideal would be no advance, no salary, and a 15% royalty.”
I hate negotiating with people I like. My impulse is to be nice. I don’t want them to think I’m greedy. On the other hand, I want as much money as I can get.
This morning I sat in the sun and reread My Side of the Mountain. It got me thinking about how far removed from nature my life is. Staring at a computer screen all day. Fast food, fluorescent lights. I’m only 21; my eyes should be bluish-white, instead they’re bloodshot.
The yen to wander is still in me. It’s not dead. Thanks, Jean George.
Tags: Prince of Persia






Very nice to read your old journal, as I was 14 years old in ‘85 and was into computer games (CBM64). You wrote you programmed for APPLE II and I know your games was sold via BRODERBUND, but who was responsible for converting your games to Commodore 64, Atari or other formats. Were you involved in the making of all formats or just on APPLE / PC?
HBH — Every conversion was its own story. The C-64 and Atari ports of Karateka were done by my friend Robert Cook, and the PC version by The Connelley Group. As for POP… well, I’ll just keep posting the old journals as the saga unfolds!