February 6, 1989
Worked from home today. I did a lot of work, actually. I finished the CWP (“Creative Work Plan”) and documentation they’ve been asking for, and I think I finally licked the problem of the prologue. I described it to Tomi over the phone and she loved it.
Also, I wrote up a schedule that has me giving a preliminary playable version to QA on April 15. The game should be done around Memorial Day – in time for CES – and ship shortly thereafter.
Forget screenwriting. This is my project. For the next four months, I’m going to focus on POP full time.

