April 12, 1989
The game is coming together. I spent an hour at QA today watching them play it. They’ve been developing levels and playtesting them on their own time, just for the fun of it. That’s a good sign.
Everyone says POP will be a huge hit. Everyone. I can’t walk from one building to the next without someone stopping me to tell me how great it is. This product has both grass-roots and top-down support.
All I have to do is finish it.
The urge to go to my Mac and work on the new screenplay is overpowering.
(Patience… just a few more months… Hang on to that urge. You’ll need it. Put it away somewhere where it’ll be safe. You’ll have the whole rest of your life to pursue your screenwriting and directing dreams… after you finish the game.)

