December 13, 1990
Deep in game design mode. Tomi offered some good ideas, and I went out and bought 1001 Nights and played Beast II some more and Prince all the way through (finished with 28 minutes left!), but I’m still basically at a loss.
Goddamn computer games. I’m torn between never wanting to see another one, and wishing I were back in California starting my own development team so I could take two years and create something that would blow Beast II out of the water.
No… the way I’m doing it is right. In two years there’ll be computers with CD-ROM and the need for live-action footage. By then I’ll have made some movies, and know my way around a film set. I’ll be in a perfect position to raise some capital and put together a really hot development team to launch a new line of interactive CD-ROM games. If Doug’s still running Broderbund, he’d back me in a second. They all would. I’ll be an irresistible combination of new kid on the block and old familiar face.
So I’m doing all the right things. *sigh…*

