“I was taking the night train to Berlin…”

Thus begins the noir eve-of-WWI adventure Tomi and I are cooking up. Now, finally, I’m excited.

Ken expects me to come in as an author-for-hire, Prince 2 style, to build Broderbund an adventure game system. But I have a different idea.

An independent development group. Tomi and me and Robert, maybe Corey, maybe Glenn Axworthy, and a couple of artists, in an office in San Francisco. Two years, $500K, and we could develop an awesome adventure game for Broderbund to publish.

Best of all, we’d be building a company—an asset that, years down the line, could actually be sold for real money. Better than royalties.

Prince 2 is coming along nicely. No worries.

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