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	<title>Comments on: Postscript</title>
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	<link>http://jordanmechner.com/old-journals/1993/01/postscript/</link>
	<description>Video game design tips from the creator of Prince of Persia, plus news and information about his projects.</description>
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		<title>By: Magnus</title>
		<link>http://jordanmechner.com/old-journals/1993/01/postscript/#comment-52005</link>
		<dc:creator>Magnus</dc:creator>
		<pubDate>Mon, 23 Apr 2012 01:36:18 +0000</pubDate>
		<guid isPermaLink="false">http://jordanmechner.com/?p=2709#comment-52005</guid>
		<description>You bastard.

I was about to go to sleep, when I found a link on wired.com about the source code for PoP beeing &#039;rescued&#039;.

A bit of reading and clicking I found this.

The hope of 8 hours of sleep before work is now, at best, 4 hours.

This has been the best read on the Internets in a long, long time. I applaud you, sir!



Thank you!

/M</description>
		<content:encoded><![CDATA[<p>You bastard.</p>
<p>I was about to go to sleep, when I found a link on wired.com about the source code for PoP beeing &#8216;rescued&#8217;.</p>
<p>A bit of reading and clicking I found this.</p>
<p>The hope of 8 hours of sleep before work is now, at best, 4 hours.</p>
<p>This has been the best read on the Internets in a long, long time. I applaud you, sir!</p>
<p>Thank you!</p>
<p>/M</p>
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	<item>
		<title>By: Murray</title>
		<link>http://jordanmechner.com/old-journals/1993/01/postscript/#comment-50396</link>
		<dc:creator>Murray</dc:creator>
		<pubDate>Tue, 03 Apr 2012 07:08:37 +0000</pubDate>
		<guid isPermaLink="false">http://jordanmechner.com/?p=2709#comment-50396</guid>
		<description>The best thing I&#039;ve read in ages.  

Thanks so much for KEEPING a journal, and once again for SHARING it with us all.  

I&#039;m just starting my own game development business, all on my own, a dream I&#039;ve had since I was about 6, in 1984, playing King&#039;s Quest, Digger, Alley Cat, and later Prince of Persia which really blew me away.  

This is a real inspiration, and a great time for me to reflect on where I&#039;m at, and have a good look at what I have planned for the coming year as I release my first game, and onwards!

As a musician, filmmaker and game designer (who&#039;s doing the art, code, sound and design all by himself), this journal resonated so deeply with me.  It&#039;s a very special thing!  

THANK YOU JORDAN, and all the very best!

Murray
www . muzboz . com</description>
		<content:encoded><![CDATA[<p>The best thing I&#8217;ve read in ages.  </p>
<p>Thanks so much for KEEPING a journal, and once again for SHARING it with us all.  </p>
<p>I&#8217;m just starting my own game development business, all on my own, a dream I&#8217;ve had since I was about 6, in 1984, playing King&#8217;s Quest, Digger, Alley Cat, and later Prince of Persia which really blew me away.  </p>
<p>This is a real inspiration, and a great time for me to reflect on where I&#8217;m at, and have a good look at what I have planned for the coming year as I release my first game, and onwards!</p>
<p>As a musician, filmmaker and game designer (who&#8217;s doing the art, code, sound and design all by himself), this journal resonated so deeply with me.  It&#8217;s a very special thing!  </p>
<p>THANK YOU JORDAN, and all the very best!</p>
<p>Murray<br />
www . muzboz . com</p>
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	</item>
	<item>
		<title>By: Murray</title>
		<link>http://jordanmechner.com/old-journals/1993/01/postscript/#comment-50394</link>
		<dc:creator>Murray</dc:creator>
		<pubDate>Tue, 03 Apr 2012 06:26:23 +0000</pubDate>
		<guid isPermaLink="false">http://jordanmechner.com/?p=2709#comment-50394</guid>
		<description>Yes!  So many great snippets that inspire me to invigorate my own life!

(And yet great procrastination fodder too, as someone else wrote!  Took me hours, glorious hours to get through the whole thing!)</description>
		<content:encoded><![CDATA[<p>Yes!  So many great snippets that inspire me to invigorate my own life!</p>
<p>(And yet great procrastination fodder too, as someone else wrote!  Took me hours, glorious hours to get through the whole thing!)</p>
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		<title>By: Yezo</title>
		<link>http://jordanmechner.com/old-journals/1993/01/postscript/#comment-50246</link>
		<dc:creator>Yezo</dc:creator>
		<pubDate>Sun, 01 Apr 2012 16:37:59 +0000</pubDate>
		<guid isPermaLink="false">http://jordanmechner.com/?p=2709#comment-50246</guid>
		<description>The most inspiring, thank you very much.</description>
		<content:encoded><![CDATA[<p>The most inspiring, thank you very much.</p>
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	<item>
		<title>By: anonymous girl</title>
		<link>http://jordanmechner.com/old-journals/1993/01/postscript/#comment-48318</link>
		<dc:creator>anonymous girl</dc:creator>
		<pubDate>Sat, 25 Feb 2012 18:36:32 +0000</pubDate>
		<guid isPermaLink="false">http://jordanmechner.com/?p=2709#comment-48318</guid>
		<description>Thanks for putting up your diaries. It was all a fascinating story. I read it because I loved the Prince of Persia 1 (pirated, sorry, we were to far away and too poor to pay; I&#039;ll donate $5 to the local ASPCA to make up for it) and still have a fond spot for it in my heart. And this is coming from a girl geek. :)</description>
		<content:encoded><![CDATA[<p>Thanks for putting up your diaries. It was all a fascinating story. I read it because I loved the Prince of Persia 1 (pirated, sorry, we were to far away and too poor to pay; I&#8217;ll donate $5 to the local ASPCA to make up for it) and still have a fond spot for it in my heart. And this is coming from a girl geek. <img src='http://jordanmechner.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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	</item>
	<item>
		<title>By: Seb</title>
		<link>http://jordanmechner.com/old-journals/1993/01/postscript/#comment-47843</link>
		<dc:creator>Seb</dc:creator>
		<pubDate>Fri, 17 Feb 2012 00:40:48 +0000</pubDate>
		<guid isPermaLink="false">http://jordanmechner.com/?p=2709#comment-47843</guid>
		<description>Twenty years ago your game blew my mind and that was fine, but tonight, reading your story has given me a whole new outlook on my own life, you have no idea. Thank you!</description>
		<content:encoded><![CDATA[<p>Twenty years ago your game blew my mind and that was fine, but tonight, reading your story has given me a whole new outlook on my own life, you have no idea. Thank you!</p>
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		<title>By: Alexandre Souza</title>
		<link>http://jordanmechner.com/old-journals/1993/01/postscript/#comment-40756</link>
		<dc:creator>Alexandre Souza</dc:creator>
		<pubDate>Mon, 24 Oct 2011 22:54:13 +0000</pubDate>
		<guid isPermaLink="false">http://jordanmechner.com/?p=2709#comment-40756</guid>
		<description>WOW! Read all 67 pages, how not to love this history of winning and good code? I&#039;ve played your games and always though you to be such a gifted man. Almost cried when I saw your name in the prince of persia movie. But I couldn&#039;t imagine an history like that. May God bless you and I hope someday I can make something as big as you, to be remembered as someone who gave so much happiness to the world :D
Greetings from Brazil!</description>
		<content:encoded><![CDATA[<p>WOW! Read all 67 pages, how not to love this history of winning and good code? I&#8217;ve played your games and always though you to be such a gifted man. Almost cried when I saw your name in the prince of persia movie. But I couldn&#8217;t imagine an history like that. May God bless you and I hope someday I can make something as big as you, to be remembered as someone who gave so much happiness to the world <img src='http://jordanmechner.com/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /><br />
Greetings from Brazil!</p>
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	<item>
		<title>By: Iain</title>
		<link>http://jordanmechner.com/old-journals/1993/01/postscript/#comment-40407</link>
		<dc:creator>Iain</dc:creator>
		<pubDate>Tue, 18 Oct 2011 20:25:53 +0000</pubDate>
		<guid isPermaLink="false">http://jordanmechner.com/?p=2709#comment-40407</guid>
		<description>Wow. I started reading this journal last night and and throughout today and now I&#039;m finished tonight. A very interesting read, which keep me wanting more.

Reminded me of the great Diary of a Game magazine articles back in the day but the insights to a computer company in the 80&#039;s really added to it. I&#039;m glad it all worked out for you.</description>
		<content:encoded><![CDATA[<p>Wow. I started reading this journal last night and and throughout today and now I&#8217;m finished tonight. A very interesting read, which keep me wanting more.</p>
<p>Reminded me of the great Diary of a Game magazine articles back in the day but the insights to a computer company in the 80&#8242;s really added to it. I&#8217;m glad it all worked out for you.</p>
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	<item>
		<title>By: Michael</title>
		<link>http://jordanmechner.com/old-journals/1993/01/postscript/#comment-33664</link>
		<dc:creator>Michael</dc:creator>
		<pubDate>Tue, 06 Sep 2011 08:55:37 +0000</pubDate>
		<guid isPermaLink="false">http://jordanmechner.com/?p=2709#comment-33664</guid>
		<description>Definitely a good read.  Not a &quot;reach out for your dreams&quot; piece that is meant to inspire you to do what you always wanted, but a &quot;look at what you already have&quot;.  So many times, early in the story (later parts just drove it home), I was thinking &quot;Why, WHY, Jordan, do you pursue the screen writing like some golden fleece?  Everything screen writing could bring you, you&#039;ve gotten from game design!  Why do you not see this yet??&quot;

When you were puzzled over what possible use you could have for a pair of Apple IIs, I was too, a bit.  Until I remembered multitasking was a crazy future-man thing.  It felt like archaeology reading the early stuff.  As a child, Prince of Persia (among others) made me want to design games for a living - never mind that my parents and teachers all drubbed that out of me, and my IT teacher crushed my passion to program, the point is PoP, and games like it (not in style but in quality and execution) were some of the first things I appreciated.  Not long after, I started reading, too (three or four years old), and books joined them, but games are the first love of my life :D

I&#039;d just like to say, and I&#039;m sure I speak for all of your fans when I say this, thankyou for the entertainment you&#039;ve brought us all.  For some of us, it&#039;s childhood memories, for some, it&#039;s their adolescence, or they discovered games as adults, but the sentiment is all he same.  Thankyou, also, for taking the time to transcribe all these journal entries.  I never even had the patience to KEEP a journal, let alone one like this.</description>
		<content:encoded><![CDATA[<p>Definitely a good read.  Not a &#8220;reach out for your dreams&#8221; piece that is meant to inspire you to do what you always wanted, but a &#8220;look at what you already have&#8221;.  So many times, early in the story (later parts just drove it home), I was thinking &#8220;Why, WHY, Jordan, do you pursue the screen writing like some golden fleece?  Everything screen writing could bring you, you&#8217;ve gotten from game design!  Why do you not see this yet??&#8221;</p>
<p>When you were puzzled over what possible use you could have for a pair of Apple IIs, I was too, a bit.  Until I remembered multitasking was a crazy future-man thing.  It felt like archaeology reading the early stuff.  As a child, Prince of Persia (among others) made me want to design games for a living &#8211; never mind that my parents and teachers all drubbed that out of me, and my IT teacher crushed my passion to program, the point is PoP, and games like it (not in style but in quality and execution) were some of the first things I appreciated.  Not long after, I started reading, too (three or four years old), and books joined them, but games are the first love of my life <img src='http://jordanmechner.com/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> </p>
<p>I&#8217;d just like to say, and I&#8217;m sure I speak for all of your fans when I say this, thankyou for the entertainment you&#8217;ve brought us all.  For some of us, it&#8217;s childhood memories, for some, it&#8217;s their adolescence, or they discovered games as adults, but the sentiment is all he same.  Thankyou, also, for taking the time to transcribe all these journal entries.  I never even had the patience to KEEP a journal, let alone one like this.</p>
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		<title>By: Luís Oliveira</title>
		<link>http://jordanmechner.com/old-journals/1993/01/postscript/#comment-8969</link>
		<dc:creator>Luís Oliveira</dc:creator>
		<pubDate>Sun, 14 Nov 2010 17:33:32 +0000</pubDate>
		<guid isPermaLink="false">http://jordanmechner.com/?p=2709#comment-8969</guid>
		<description>Thanks for sharing, that was an inspiring read.</description>
		<content:encoded><![CDATA[<p>Thanks for sharing, that was an inspiring read.</p>
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