Bought a camera at Whole Earth. It was more expensive than I’d anticipated — $250 with the lens – but it’s a good camera, and I imagine I’ll find some use for it even after the game’s done.
I shot my first roll of film (David turning around) and had it developed at the local one-hour photo stop. I think this will work. The real problem, obviously, will be going from a sheaf of snapshots to the 280 x 192 Apple screen, and the loss of accuracy entailed therein. It almost makes me want to do it in double hi-res.
Posted Wednesday, October 15th, 1986 at 6:58 am in Old Journals | No Comments »
Shot four more rolls of film: David running and jumping in the Reader’s Digest parking lot. One year ago tomorrow. Red and orange leaves… God, I’m homesick.
It’s pathetic. When I shot that tape I was going stir crazy under self-imposed house arrest, yearning to come out here and start a new life in sunny Marin County, California. Now here I am with all my wishes come true, and I’m looking at the videotape I shot that day and I’m getting nostalgic over it.
There’s no pleasing some people.
Posted Sunday, October 19th, 1986 at 12:58 pm in Old Journals | 1 Comment »
Today I wrote the first lines of code of the game.* It Begins.
*Not counting the hi-res routines.
Posted Tuesday, October 21st, 1986 at 7:59 pm in Old Journals | No Comments »
Everyone in the office has been playing a lot of Tetris – a Russian submission for the IBM PC. It’s a classic, like Breakout. But I don’t think Broderbund is going to publish it. The knaves.
Posted Thursday, October 23rd, 1986 at 10:20 am in Old Journals | 2 Comments »
Yesterday I implemented the running animation. Next I’ll do the jumping… then the stopping… then the “jumping from a stopped position”… oh boy, this is great!
I restrained myself from taking all my work papers home with me yesterday… and I’m restraining myself from going to work today. There must be Balance.
Posted Saturday, October 25th, 1986 at 12:21 pm in Old Journals | No Comments »